2014년 3월 20일 목요일

Cultural probes and the value of uncertainty
After reading this article, I knew that the information out of probes is quite simultaneous so that the results from it would be unexpected and impossible to analyze, which means the designer could get wrong ideas from the probes. By accepting the result with empathy, we can get new ideas and approaches. I didn’t know that asking and analyzing could ruin the research. When we research something before we design the real products or services, designers tend to be scientific and logical. (So did I) Now I know that in the research of probes, those attitudes could blow away the advantage of probes. Plus, it was new ideas to involve users and keep them researching by all themselves.

Designing Robots in the Wild: in situ prototype
I have been thinking that if the robots can get artificial intelligence and behave by their free will, (which would be obviously systems designed by people) it would be creepy but at the same time, it would be a good friends to people since many Koreans feel lonely. As the statistics show, people tend to be intimate with more physical and touchable robots and furthermore, participants without clients tend to use more robots, which means socially interactive robots can be also used as a human.
I was also surprised that the process of prototyping they did was so precise and deep. I found out that All the possibilities should be considered and conducted to get an appropriate and concrete result.

Remembering today tomorrow: exploring the human-centered design of digital mementos

I like the idea of this experiment. Sometimes the device can’t cover the actual need of user. These days, even though the HCI has been becoming prominent, many companies still focus on money-making and all the benefits they get, pretending to be a good user-centered company. This mechanism wouldn’t be able to improve user’s convenience and satisfies users. Thus, I guess making digital mementos would be necessary for designer to think more about the purpose of devices.

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